The ADC22 Talk Submissions Public Review Phase has begun.

The deadline for submitting ADC22 talk proposals has passed (1st July 2022 deadline). We are no longer accepting new talk proposals. 

We invite the audio developer community to join us in reviewing ADC22 talk proposals and vote on which talks you would like to see at this year's conference.

We have received a record number of talk proposals for this year's Audio Developer Conference, and we would like to thank everyone who participated in the submissions portal process.

To participate in the ADC22 public review phase, you will need an ADC22 Submissions Portal account.

The deadline for ADC22 Comparative Reviews is July 18th!




We invite anyone from the audio developer community – from students to industry experts – to contribute to the Audio Developer Conference by submitting a talk proposal.

We want to draw on as diverse a range of contributors as possible - the less your voice is usually heard, the more valuable it can be! So we'd also like to make especially clear that people from all backgrounds – minorities or otherwise – are not only welcome, but we will do whatever we can to actively support you. If you have any questions or concerns about this, always feel free to contact us at [email protected].

Talks at ADC range from audio research, to professional practices, to standards in audio development, as well talks about application areas and career development. Experimental projects are welcome. We are seeking a balance between deeply technical talks aimed at experts as well as more accessible talks that may be of interest to students and new developers.

  Topics include, but are not limited, to:

  • Digital Signal Processing
  • Audio synthesis and analysis
  • Music technology, DAWs, audio plug-ins
  • Game audio
  • 3D and VR/AR audio
  • Creative coding
  • Other applications of audio programming (e.g. telecommunications, multimedia, medicine, biology)
  • Design and evaluation of audio software and hardware systems
  • Programming languages used for audio development (e.g. C++, Rust, Python)
  • Software development tools, techniques, and processes
  • Performance, optimisation, and parallelisation
  • Audio development on mobile platforms
  • Embedded, Linux, and bare metal audio programming
  • Low-latency and real-time programming
  • Best practices in audio programming
  • Testing and QA
  • Educational approaches and tools for audio and DSP programming
  • Planning and navigating a career as an audio developer
  • Other relevant topics likely to be of interest to the ADC audience


The deadline for submitting ADC22 talk proposals has passed (deadline was 1st July 2022). We are no longer accepting new talk proposals. 

All talks will be 50 minutes, including Q&A.

You can present your talk live in London or live stream your whole talk, including Q&A, from home via screen share. In either case, the ADC team will be helping you with all the necessary tech setup to make sure everything works smoothly.

Voting on the submitted talks will be opened up to the whole community. The submissions will also be anonymised to make this voting process fairer and reduce unconscious bias.

If your talk is accepted, it will come with one free conference ticket, even if there are multiple presenters.

[email protected]
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