In building mayk.it, we began prototyping with AudioKit v4 before diving into AVAudioEngine and CoreAudio, and the constraints that led us to dive deeper into native UI + JUCE. This talk examines the developer onboarding into audio for iOS, focusing on a few key concepts in developing AudioUnits and mobile profiling, as well as a discussion of open source libraries that have helped in the development of mayk.it
Akiva Bamberger, CTO, mayk.it